How long did the human covenant war last

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Plans with the Halo Infinite Battle Passģ43 Industries knows that we play other games as Blohm says, it would be “ ridiculous to think otherwise“. MRT was able to interview Halo Infinite chief designer Jerry Hook and lead progression designer Chris Blohm, to talk about how Halo Infinite’s approach to the free to play it’s different from other games on the market and how they hope to keep players of all kinds back to historic FPS. With Halo Infinite, 343 Industries is trying to make its multiplayer facet more compelling so that it lasts for the long haul, while also offering what could be considered a business model that puts the consumer first through its flexible battle pass system and its emphasis on player feedback.